COMP4002 - Real-Time 3D Game Engines
Course: COMP4002 (Real-Time 3D Game Engines) in COMP department at Carleton University.
Credit Hours: 0.5 • Academic Level: year 0 undergraduate course
Course Requirements: Requires 3 prerequisite courses
Prerequisite Chain Depth: 8 levels of foundational courses required
Interdisciplinary Requirements: Prerequisites span 2 different departments
Course Type: Capstone or specialized course - synthesizes prior learning
Part of the COMP curriculum at Carleton University, helping students progress through degree requirements.
Academic Planning at Carleton University
Students planning COMP4002 at Carleton University should complete 3 prerequisites before enrollment.
Course Sequence: This course requires a 8-level prerequisite chain, requiring careful multi-semester planning for optimal progression.
This year 0 course at Carleton University integrates into structured degree pathways for COMP programs, supporting timely graduation and academic progression.