Course: CCT270H5 (Principles in Game Design) in CCT department at University of Toronto.

Credit Hours: 36 • Academic Level: second-year undergraduate course

Course Requirements: Requires 2 prerequisite courses

Prerequisite Chain Depth: 2 levels of foundational courses required

Future Opportunities: Unlocks 3 advanced courses for further study

Interdisciplinary Requirements: Prerequisites span 2 different departments

Course Type: Core pathway course - critical for degree progression

Part of the CCT curriculum at University of Toronto, helping students progress through degree requirements.

Prerequisites for CCT270H5

Courses unlocked by CCT270H5

Academic Planning at University of Toronto

Students planning CCT270H5 at University of Toronto should complete 2 prerequisites before enrollment.

Future Pathways: Completing CCT270H5 enables enrollment in 3 advanced courses for further study

This second-year course at University of Toronto integrates into structured degree pathways for CCT programs, supporting timely graduation and academic progression.