CCT270H5 - Principles in Game Design
Course: CCT270H5 (Principles in Game Design) in CCT department at University of Toronto.
Credit Hours: 36 • Academic Level: second-year undergraduate course
Course Requirements: Requires 2 prerequisite courses
Prerequisite Chain Depth: 2 levels of foundational courses required
Future Opportunities: Unlocks 3 advanced courses for further study
Interdisciplinary Requirements: Prerequisites span 2 different departments
Course Type: Core pathway course - critical for degree progression
Part of the CCT curriculum at University of Toronto, helping students progress through degree requirements.
Courses unlocked by CCT270H5
Academic Planning at University of Toronto
Students planning CCT270H5 at University of Toronto should complete 2 prerequisites before enrollment.
Future Pathways: Completing CCT270H5 enables enrollment in 3 advanced courses for further study
This second-year course at University of Toronto integrates into structured degree pathways for CCT programs, supporting timely graduation and academic progression.